Article Archives

  • Thinkpiece
    ThinkpieceVideo Games

    Pixelated honours: exploring video game achievements

    - by Connor Eddles

    You’re playing a game, and all of a sudden a little box pops up. Congratulations! You’ve hit an achievement. You’re one fraction of a percent closer to 100% completion. Nonsense frippery, or compelling structural innovation? This month, we explore the modern phenomenon of video game achievements.   1982 was quite the year, apparently. Blade Runner, The Thing and Conan the Barbarian all hit the screen, the Falklands War ground on, and a now-familiar company called Activision began a trend that has become a mainstay…

  • Interview
    InterviewTabletop Games

    Know your community: D&D Fantasy Art

    - by Parallel Worlds

    In this series, we get to know the communities, both online and off, dedicated to celebrating science fiction and fantasy around the world.  This month we got to know Glen Welch from D&D Fantasy Art, a Facebook-based group of roleplayers and artists with over 40,000 members.    Hey there Glen! Thanks for talking to us. When did the group start? And how? I started the page about eighteen months ago. I was looking for a place where artists could show off their work; and,…

  • Fiction

    The Stranger

    - by Sam Long

    I feel the water fork between my fingers. It bites into my fresh wounds. Red water overflows into the basin beneath me as I clean myself. It is a cycle. You bleed, then you wash, then you bleed again. That’s how this world works now. Nobody’s clean. I size up the man in front of me. I call him the Stranger. He provides me with entertaining conversations now and then. He’ll crack a few jokes, though they always fail to make me laugh. He…

  • Thinkpiece

    Space magic: the popularity and plausibility of the Future Mythic

    - by Thomas Turnbull-Ross

    Warframe, Destiny, Warhammer 40,000, Outriders, Equinox, and of course Star Wars. What do they all have in common?  The traditional settings for escapist fiction were medieval fantasy, with its axes, orcs and bows; and science fiction, with its blasters and warp drives. However, in recent years a new template has emerged: visions of humanity’s far future, but with many of the trappings of fantasy. Enter the future mythic.    “Any sufficiently advanced technology is indistinguishable from magic.” The third of Arthur C. Clarke’s laws…

  • Podcast

    Parallel Worlds Issue 9

    - by Buanzo

    This month, we scare ourselves to death with Junji Ito’s Uzumaki, discover a flat fantasy world, play a bit of Corvus Belli’s Infinity, rediscover a dungeon-crawler from 1989, catch up with Aliette de Bodard, dissect Altered Carbon Season 2, continue our Classics of Sci-Fi series, assemble an RPG party, review books and board games, and find out just what makes Mad Max special. 00:00:19 – Editorial 00:03:48 – Mad Max: 40 years of George Miller’s road warrior 00:18:10 – Interview: Aliette de Bodard 00:24:10 – Cheap thrills: the value of video games 00:35:37 – Gamesmasterclass: assembling the cast 00:47:50 -…

  • Tabletop Games
    Tabletop Games

    Mini of the Month: the Bard of Alahan

    - by Angus McNicholl

    Twilight was falling as Aldrik arrived at the large coaching inn. The beast he rode was foamed and nervous, its mind skittish and slippery with fear. He grasped the bridle tightly as he deposited a coin in the offered hand of the stableboy, who eyed him warily. He entered the taproom of the Gilded Lily. A long space, well furnished with wooden boards underfoot, not packed earth and sawdust as was so often the case. Travellers sat in groups, drinking or consuming an evening…